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From $31.00
'You may spend mana as though it were mana of any color.
{T}: Add {C}{C}{C}{C}{C}.
{5}, {T}: Draw a card for each color among permanents you control.
$0.25
'{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform this artifact.
From $1.50
'Whenever you attack a player with one or more equipped creatures, draw a card. {W}: You may unattach an Equipment from a creature you control. If you do, tap that...
From $5.25
'You may look at the top card of your library any time. You may play lands from the top of your library. Coven — As long as you control three...
From $5.75
'Each opponent exiles a creature with the greatest power among creatures that player controls. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard,...
From $14.75
'Flying, lifelink, haste Whenever Otharri attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have. {2}{R}{W},...
From $12.00
'Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
From $15.75
'Whenever a permanent becomes untapped, that permanent's controller mills a card.
From $1.75
'Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the...
From $4.00
'Flying, first strike, vigilance, trample, haste, protection from black and from red
From $10.75
'{G}: Regenerate another target Elf.
{2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.
From $16.25
'Whenever a permanent becomes untapped, that permanent's controller mills a card.