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'{3}, Discard a card at random: This enchantment deals damage to any target equal to the mana value of the discarded card.
'{1}, {T}: This creature deals X damage to any target, where X is the number of permanents you've sacrificed this turn.
'Whenever you cast your first spell each turn, add {R}{R}.
'Choose one —
• Creatures you control get +2/+0 until end of turn.
• Create two 1/1 red Goblin creature tokens.
'As an additional cost to cast this spell, sacrifice a Goblin.
Goblin Grenade deals 5 damage to any target.
'Pyromancy 101 deals 1 damage to any target. Teach {1}{R} (Then exile this spell taught to a creature you control. For as long as this card remains exiled, that creature...
'Create four 1/1 red Goblin creature tokens.
A king’s most trusted, most skilled and experienced Snaggits are sent into a Slasher’s cave to tame these powerful reptiles. When they don’t come back out, the king sends in...
'Menace At the beginning of your end step, if you descended this turn, put a +1/+1 counter on this creature. (You descended if a permanent card was put into your...
'{R}: This creature gains flying until end of turn.
'Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
'When this creature enters, create a 1/1 red Goblin creature token.