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({T}: Add {W}.)
{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Island, Mountain, or Plains card, put it onto the battlefield tapped, then shuffle. Cycling {U}{R}{W} ({U}{R}{W}, Discard...
({T}: Add {R}.)
({T}: Add {W} or {U}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {G}.)
{T}: Add {C}{C}. Activate only if you control five or more lands.
{T}: Add {C}.
{T}: Add {R} or {W}. This land deals 1 damage to you.
({T}: Add {W} or {B}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
When this land enters, up to one target creature phases out. {T}: Add {C}. {1}, {T}: Add one mana of any color. {4}: Put this card from your hand onto...
Whenever a player casts a noncreature spell, put a +1/+1 counter on Lieutenant Commander Data.
{1}, Remove three counters from among creatures you control: Draw a card.
Seek out — Whenever you draw your second card each turn, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value...
Whenever a player casts a noncreature spell, put a +1/+1 counter on Lieutenant Commander Data.
{1}, Remove three counters from among creatures you control: Draw a card.