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'{3}, {T}: Reveal cards from the top of your library until you reveal a land card. This artifact deals damage equal to the number of nonland cards revealed this way...
'Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
'When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
'Haste
Whenever this creature attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
'When this creature dies, target creature gets -1/-1 until end of turn.
Trample Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)...
'Draw four cards, then discard three cards at random.
'Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on this creature unless an opponent swats the table within five seconds. Activate only once each turn.
'Haste (This creature can attack and {T} as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
'Whenever this creature attacks, target creature can't block this turn. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned...
'Whenever this creature blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
{T}: This creature deals 1 damage to target creature it's blocking.
'Menace (This creature can't be blocked except by two or more creatures.)
Other creatures you control wearing hats in their art have menace.