Sort by:
'Vigilance, ward {1} {T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted,...
'When this creature enters, choose a letter.
{T}: Untap another target permanent whose name starts with the chosen letter.
'When this creature enters, target creature gets +0/+1 until end of turn.
'{W}: This creature gets +0/+1 until end of turn.
'{T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice this creature. Activate only during combat.
'While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the...
'Council's dilemma — When this creature enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on this creature for each strength vote and create...
'{W}: This creature gets +0/+1 until end of turn.
'When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
'When this creature attacks or blocks, destroy it at end of combat.
'When this creature dies, create two 1/1 white Spirit creature tokens with flying.
'Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of...