Sort by:
'Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
{3}{U}: Each player draws a card.
'Reach (This creature can block creatures with flying.) You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger,...
'Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
'Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
{3}{U}: Each player draws a card.
'Flying
When this creature enters, untap up to seven lands.
{2}{U}{U}: Return this creature to its owner's hand.
'Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
{3}{U}: Each player draws a card.
'Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.
Equip {2}
'The next instant or sorcery spell you cast this turn can't be countered.
Draw a card.
'Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
{3}{U}: Each player draws a card.
'Other Goblins you control get +1/+1.
Sacrifice a Goblin: Destroy target artifact.
'Choose one —
• Search your library for a card, put it into your hand, then shuffle.
• Put a card you own from outside the game into your hand.
'Choose one —
• Search your library for a card, put it into your hand, then shuffle.
• Put a card you own from outside the game into your hand.