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'{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. When this creature enters, discard any number of cards, then draw that many cards. When this creature...
'({2/R} can be paid with any two mana or with {R}. This card's mana value is 6.)
Flame Javelin deals 4 damage to any target.
'Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage...
Until end of turn, target blocked creature you control gets +X/+0 and gains trample and "Whenever this creature deals combat damage to a player, look at that many cards from...
'Put X +1/+1 counters on target creature, where X is the number of noncreature, nonland cards in your graveyard. It gains flying until end of turn. Rebound (If you cast...
'Flying
Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
'Choose one. If you control a Wizard as you cast this spell, you may choose two instead. • Target player draws two cards. • Destroy target artifact. • Flame of...
The Dwarf Flame Belcher contains one metal and plastic Dwarf Flame Belcher Warmachine with Crew, including 1 Mantic Point, from Mantic Games, for your fantasy battle wargames and dioramas.Contents: 1...
8 cards per pack, 12 packs per box The second booster pack of "Heaven Burns Red"! You can build a deck with the cards in this pack, and you can play...
'Flying, trample When Atsushi dies, choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. •...
'{T}: Add {R}.
'Flying, trample When Atsushi dies, choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. •...