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'Flash
Flying
When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
'Flying
As long as this creature is untapped, it has protection from artifacts and from each color.
Whenever you cast a spell, you may untap this creature.
'Flying, first strike, vigilance, trample, haste, protection from black and from red
'Flying
When this creature enters, you gain 3 life.
'Flying
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+2 as long as you have 25 or more life.
'Flying, first strike, vigilance, trample, haste, protection from black and from red
'Flying
When this creature enters, destroy all tapped creatures.
'Whenever a creature you control enters, you may have this artifact become a 3/3 white Angel artifact creature with flying until end of turn.
'Flying
When this creature enters, destroy all tapped creatures.
'Flying, vigilance, haste
'Flying
Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.
'Flying
When this creature enters, tap all creatures your opponents control.