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From $0.25
'This land enters tapped with two charge counters on it.
{T}: Add {R}.
{T}, Remove a charge counter from this land: Add one mana of any color.
From $0.50
'Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
$0.25
'Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
From $1.75
'At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.
From $0.25
'Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled. If you cast...
From $14.75
'Flash
When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
From $2.75
'Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Retrace (You may cast this card from...
From $3.50
'You may pay {1}{B} rather than pay this spell's mana cost.
If the {1}{B} cost was paid, an opponent draws a card.
Exile target creature or planeswalker.
$0.25
'{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.