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'{T}: Add {G}, {U}, or {R}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph...
'You may cast this spell as though it had flash if you pay {2} more to cast it. When this enchantment enters, exile target artifact or creature an opponent controls...
'Flying, protection from red
'Put target enchantment on the bottom of its owner's library.
'{W}, {T}: This creature gets +0/+3 until end of turn.
'{T}: Add {C}.
{5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
{5}, {T}, Sacrifice five creatures: Transform this land, then untap it.
'{T}: Add {C}.
{5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
{5}, {T}, Sacrifice five creatures: Transform this land, then untap it.
'Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.
'{T}: Add {C}.
{5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
{5}, {T}, Sacrifice five creatures: Transform this land, then untap it.
'{W}, {T}: This creature gets +0/+3 until end of turn.
'Return up to six target creature cards with different names from your graveyard to the battlefield.
'Flying, vigilance