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'This land enters tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}:...
'{T}: Add {C}.
{T}: Add {U} or {B}. This land deals 1 damage to you.
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When this creature enters, you may search your library for a Merfolk card, reveal it, then...
'Whenever this land becomes tapped, it deals 1 damage to you.
{T}: Add one mana of any color.
'Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a black spell, you gain 1 life.
'({T}: Add {R}.)
'Equipped creature gets +2/+2 and has protection from instants and from sorceries. Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an...
'Reach
Whenever this creature or another Cat you control enters, you may destroy target artifact or enchantment.
'[+1]: Draw a card, then put a card from your hand on top of your library. [−1]: Exile another target permanent you own, then return it to the battlefield under...
'Choose one —
• Destroy target artifact.
• Creatures without flying can't block this turn.
'Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.
'You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.