Sort by:
$25.00 – $41.00
'{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled...
$3.25 – $4.25
'This Vehicle enters with three charge counters on it. {2}, {T}, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this...
$52.00 – $65.25
'Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its...
$20.75 – $26.00
'When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
$6.00 – $10.75
'Cast this spell only during combat on your turn. Choose one — • Creatures you control gain double strike until end of turn. • Untap all creatures you control. After...
$19.50 – $26.25
'Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
$108.00 – $143.25
'Flying
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
$0.50 – $1.25
'Flash
Enrage — Whenever this creature is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)