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'Whenever a Goblin you control enters, you may put a quest counter on this enchantment. As long as this enchantment has five or more quest counters on it, creatures you...
'Whenever you crank this Contraption, creatures you control get +2/+0 and gain trample until end of turn.
'{2}: This enchantment deals 1 damage to any target. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of this enchantment.
'{T}, Sacrifice this creature: Destroy target Wall.
'When this creature dies, target creature an opponent controls gets -1/-1 until end of turn.
'{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
'{R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose...
'Haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
'Haste (This creature can attack and {T} as soon as it comes under your control.)
'Goblin spells you cast cost {1} less to cast.
Goblins you control have haste.
'Haste (This creature can attack and {T} as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
'Equipped creature gets +1/+0 and has trample. Equip {1}{R} When this Equipment enters, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—20 | Create a 1/1...