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'Visit — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches this Attraction,...
'Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
At the beginning of combat on each player's turn, that player may draw a card. If they do, they can't attack this turn and you put a peace counter on...
'Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
'Flash
Lifelink
When this creature enters, other Humans you control get +1/+1 and gain lifelink until end of turn.
'Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
'Flash When this enchantment enters, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching...
You may play an additional land on each of your turns.
'Team Cloudspire — This spell deals 3 damage to any target. Team Speed Demons — Exile the top two cards of your library. You may play those cards until your...
'Devil's Play deals X damage to any target.
Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
'Daybound (If a player casts no spells during their own turn, it becomes night next turn.) [+1]: Until your next turn, you may cast creature spells as though they had...