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'You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
'When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
'Creatures with power 3 or greater don't untap during their controllers' untap steps.
'Kicker {R} (You may pay an additional {R} as you cast this spell.) If this spell was kicked, it has split second. (As long as this spell is on the...
'{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
'Search your library for a card, put that card into your graveyard, then shuffle.
'This spell can't be countered.
Flying, lifelink
Your opponents can't cast spells during your turn.
'At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
'({T}: Add {U}.)
'Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
'Counter target spell. Its controller can't cast spells this turn.
'Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and...