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'When this Equipment enters, attach it to target creature you control. Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {2}{G} ({2}{G}:...
'Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.)...
This kit may come in generic Warhammer packaging This multipart plastic kit contains 51 components to build one Warp Lightning Cannon, a devastating but unpredictable war machine for your Skaven armies...
'Lightning Storm deals X damage to any target, where X is 3 plus the number of charge counters on Lightning Storm. Discard a land card: Put two charge counters on...
'{1}{R}: This creature gains first strike until end of turn. Activate only as a sorcery.
'Haste (This creature can attack and {T} as soon as it comes under your control.)
'Lightning Strike deals 3 damage to any target.
'Whenever a nontoken creature you control dies, put a charge counter on this artifact. At the beginning of your upkeep, if this artifact has five or more charge counters on...
'Lightning Surge deals 4 damage to any target. Threshold — If there are seven or more cards in your graveyard, instead Lightning Surge deals 6 damage to that permanent or...
Lightning Strike deals 3 damage to any target.
'Haste (This creature can attack and {T} as soon as it comes under your control.)
'First strike
Whenever you cast your third spell each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)