Sort by:
'Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
'Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
'Flying If you would proliferate, proliferate twice instead. {1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal. ({U/P} can be...
'Target creature gets +2/+2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of...
'Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead."
Equip {3}
Eldraine is a plane of wonderful chaos and contradictions - your players will be invited to start their own storybook adventure, enveloped in a fantastical fairytale with a twist to break the...
'More Than Meets the Eye {2}{B} (You may cast this card converted for {2}{B}.) Flying Whenever you draw a card, if you're the monarch, target opponent loses 2 life. Whenever...
'Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
'Whenever this creature blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
'Dominate Monster — When this creature enters, gain control of target creature for as long as you control this creature.
A fantasy world where factions fight over territories in order to establish their respective nations power and dominance. Take control of a Commander army's and engage other players to see who...
'Reach At the beginning of each combat, double the power and toughness of each creature you control until end of turn. {G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter...