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Pokémon - Basic HP: 60 Poké-Power - Duplicate: Once during your turn (before your attack), you may search your deck for another Ditto and switch it with Ditto. (Any cards...
Pokémon - Basic HP: 60 Tail Whip: Colorless | Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn. Electro Ball 30: Lightning, Colorless Weakness:...
Pokémon - Basic, V HP: 200 V rule: When your Pokémon V is Knocked Out, your opponent takes 2 Prize cards. Switching Bolt 30: Lightning | Switch this Pokémon with...
Pokémon - Basic HP: 40 Gnaw 10: Colorless Thunder Jolt 30: Lightning, Colorless | Flip a coin. If tails, Pikachu does 10 damage to itself. Weakness: Fighting ×2 Retreat Cost:...
Pokémon - Basic HP: 60 Shock Bolt 30: Lightning | Discard all Lightning Energy from this Pokémon. Weakness: Fighting ×2 Resistance: Metal -20 Retreat Cost: Colorless Flavor Text: It stores...
Pokémon - Stage 2 HP: 160 Mach Bolt 50: Lightning Circuit Cannon 120+: Lightning, Lightning | This attack does 80 more damage for each of your Benched Charjabug. Weakness: Fighting...
Pokémon - Stage 1 HP: 80 Thundershock 20: Colorless, Colorless | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Pika Bolt 50: Lightning, Colorless, Colorless Weakness: Fighting...
Pokémon - Basic HP: 120 Drill Peck 20: Lightning Raging Thunder 120: Lightning, Lightning, Colorless | This attack does 40 damage to 1 of your Benched Pokémon. (Don't apply Weakness...
Pokémon - Basic HP: 60 Shock Bolt 30: Lightning | Discard all Lightning Energy from this Pokémon. Weakness: Fighting ×2 Resistance: Metal -20 Retreat Cost: Colorless Flavor Text: It stores...
Pokémon - Stage 1 HP: 90 Electromagnetic Induction: Search your deck for up to 2 Lightning Energy cards and attach them to 1 of your Pokémon. Shuffle your deck afterward....
Pokémon - Basic HP: 110 Thunderous Assault 10+: Lightning | If this Pokémon was on the Bench and became your Active Pokémon this turn, this attack does 70 more damage....
Character - Storyborn, King, Deity Ink: Emerald Cost: 3 Strength: 0 Willpower: 5 Lore: 2 Target Practice: Whenever this character challenges another character, he gets +{Strength} equal to the {Strength}...