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'Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents...
'Nontoken creatures you control which aren't from the MOM main set get +1/+0 and gain haste. (This includes Multiverse Legends, playtest cards, cards from Mystery Booster, and anything else not...
'Whenever a creature deals damage to you, destroy it.
'Enchant creature
Enchanted creature gets +1/-1 and attacks each combat if able.
'Add {R} for each card in your hand.
'Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
'Target player discards X cards at random.
'Flying, vigilance, haste Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or...
'This spell costs {1} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
'[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards...
'When this creature dies, each player discards their hand.
'Target player discards two cards.