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{T}: Add {C}{C}.
As an additional cost to cast this spell, sacrifice a creature. Creatures you control gain hexproof and indestructible until end of turn. You gain hexproof until end of turn. Prevent...
This land enters tapped unless you control two or more other lands. When this land enters untapped, choose one — • You gain 2 life. • Surveil 1. {T}: Add...
Target blocking creature you control gets +2/+2 until end of turn.
Draw a card.