Sort by:
'{1}{R}, Sacrifice a land: Put a +1/+1 counter on this creature. At the beginning of your end step, you may have this creature deal damage equal to the number of...
'When this creature enters, open an Attraction. Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may...
'{R}: This creature gains flying until end of turn.
'Trample
This creature gets +2/+0 for each Equipment attached to it.
'Whenever you place a sticker, create a Treasure token. If it's an art sticker, instead create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of...
'Whenever this creature attacks, target creature can't block this turn. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned...
'{2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
Trample Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)...
'Goblin spells you cast cost {1} less to cast.
Goblins you control have haste.
'Haste (This creature can attack and {T} as soon as it comes under your control.)
'At the beginning of your upkeep, create a colorless artifact token named Land Mine with "{R}, Sacrifice this token: This token deals 2 damage to target attacking creature without flying."...
'You may pay {0} rather than pay the echo cost for permanents you control.
{R}: This creature gains protection from red until end of turn.