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'{T}: Add {G}, {U}, or {R}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph...
'Flash
Enchant creature
Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)
'This spell costs {2} less to cast if it targets a blue spell.
Counter target spell unless its controller pays {3}.
'Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step,...
'Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
'({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your...
'Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, return target enchantment card from your graveyard to your hand.
Character - Dreamborn, Hero, Princess Ink: Amethyst Cost: 3 Strength: 3 Willpower: 3 Lore: 1 Here Now, Don't Do That: When you play this character, move up to 1 damage...
'Flash
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
'Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
'Put target enchantment on the bottom of its owner's library.
Character - Dreamborn, Mentor, Sorcerer Ink: Amethyst Cost: 1 Strength: 0 Willpower: 2 Lore: 1 Keyword - Challenger +3: (While challenging, this character gets +3 {Strength}.) Ancient Skills: Whenever he...