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'Flash
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
'Whenever a token you control enters, put a +1/+1 counter on this creature. Whenever this creature attacks, another target attacking creature gets +X/+X until end of turn, where X is...
'When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card...
'{T}: Target instant or sorcery spell becomes the color of your choice.
'Return target instant or sorcery card from your graveyard to your hand.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
'This creature can't be blocked by creatures with horsemanship.
'Enchantment spells you cast cost {1} less to cast.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.
'You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life:...
Character - Dreamborn, Hero, Princess Ink: Amethyst Cost: 3 Strength: 3 Willpower: 3 Lore: 1 Here Now, Don't Do That: When you play this character, move up to 1 damage...
'You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life:...
Location Ink: Amethyst Cost: 2 Willpower: 7 Lore: 0 Not Bad: At the start of your turn, you may move 1 damage counter from chosen character here to chosen opposing...
'Auras attached to permanents you control have umbra armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to...