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From $3.75
'Flying
You, planeswalkers you control, and other creatures you control have hexproof.
{4}{G}{G}: Put a +1/+1 counter on each creature you control.
From $4.75
'Flying
You, planeswalkers you control, and other creatures you control have hexproof.
{4}{G}{G}: Put a +1/+1 counter on each creature you control.
From $9.50
'Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during...
From $4.75
'Reach Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life. At the beginning of your upkeep, if there are four or more...
From $4.75
'Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during...
From $4.00
'When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.
Flying, vigilance
(Melds with Gisela, the Broken Blade.)
From $4.50
'Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power.
From $5.50
'When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.
Flying, vigilance
(Melds with Gisela, the Broken Blade.)
From $0.75
'[+1]: Create a 0/1 green Plant creature token. [−2]: Put a +1/+1 counter on each creature you control. [−7]: You gain X life and draw X cards, where X is...
From $10.00
'[+1]: Create a 0/1 green Plant creature token. [−2]: Put a +1/+1 counter on each creature you control. [−7]: You gain X life and draw X cards, where X is...
From $1.00
'Tishana's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. When Tishana enters, draw a card for each creature...
From $55.75
'Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)