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'Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result. {T}: Add one mana of any color. Roll a d20....
'Flying Whenever this creature deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents...
'Flash
Flying
'This spell can't be countered.
{R/G}: Target spell can't be countered.
'Flash
Flying
'Flying Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age...
'Flying Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age...
'This spell can't be countered.
This creature gets +3/+3 as long as no opponent controls a creature.
Chaos - Unit
While I'm in combat, friendly spells cost {1}{RR} less to a minimum of {1}, and enemy spells cost {1}{RR} more.
Calm - Unit [Shield] (+1 {M} while I'm a defender.) [Tank] (I must be assigned combat damage first.) When you [Stun] an enemy unit at a battlefield, you may move...
'Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result. {T}: Add one mana of any color. Roll a d20....
Calm - Legend
When you or an ally hold, you may exhaust me to draw 1.