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'Each creature you control assigns combat damage equal to its toughness rather than its power.
'Trample
Whenever this creature attacks a battle, it gets +1/+1 until end of turn.
'Reach (This creature can block creatures with flying.) Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target...
'Reach (This creature can block creatures with flying.) Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target...
'Whenever this creature is dealt damage, you lose that much life. Morph {1}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up...
'As long as you control another Dinosaur, this creature gets +2/+0 and has trample.
'Whenever this creature is dealt damage, you lose that much life. Morph {1}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up...
'{B}: This creature deals 1 damage to each creature and each player.
'Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.) {G}: This creature gains trample until end...
'Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.) {G}: This creature gains trample until end...