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Historic creatures you control have flying. (Artifacts, legendaries, and Sagas are historic.)
Flying
Whenever this creature attacks, target creature defending player controls gets -3/-0 until end of turn, then create a token that's a copy of this creature.
Flying
Whenever this creature attacks, target creature defending player controls gets -3/-0 until end of turn, then create a token that's a copy of this creature.
Historic creatures you control have flying. (Artifacts, legendaries, and Sagas are historic.)
Historic creatures you control have flying. (Artifacts, legendaries, and Sagas are historic.)
Flying
Whenever this creature attacks, target creature defending player controls gets -3/-0 until end of turn, then create a token that's a copy of this creature.
'{T}: Add {C}.
{1}, {T}, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
'Each land card in your hand has cycling {R}.
Cycling {2} ({2}, Discard this card: Draw a card.)
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
'Enchant creature
Enchanted creature gets +2/+1 and has menace.