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'Flying
When this creature enters, target player's life total becomes 10.
'Draw two cards. Then you may exile this spell and four cards named Sphinx's Approach from your graveyard. If you do, search your library for a Sphinx creature card, put...
'Flying
When this creature enters, target player's life total becomes 10.
'Flash
Flying
This creature has hexproof as long as you haven't cast a spell this turn.
'Flying
Whenever an opponent draws a card, you may draw two cards.
'Flying
When this creature enters, target opponent draws a card and you draw three cards.
'Flying
Whenever an opponent draws a card, you may draw two cards.
'Flying
Discard two nonland cards with the same name: Draw four cards.
'Flying, vigilance, ward {2} Whenever you commit a crime, surveil 2. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a...
'Flying
When this creature enters, target player's life total becomes 10.
'Flying Whenever this creature attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name...
'Flying
At the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)