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'You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
'[+2]: Creatures you control with flying get +1/+1 until end of turn. [−3]: Create a 4/4 white Angel creature token with flying and vigilance. [−6]: You get an emblem with...
'[+2]: Creatures you control with flying get +1/+1 until end of turn. [−3]: Create a 4/4 white Angel creature token with flying and vigilance. [−6]: You get an emblem with...
'Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
'Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, this creature gets +5/+5 and has flying.
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)