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From $1.75
'Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
From $4.00
'Flash As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant. [+1]: Put a +1/+1 counter on up...
From $12.25
'Menace At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token. Whenever this creature attacks, it deals damage...
From $2.25
'Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
From $10.75
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced. {5}{G}{U}: Look at the top five cards of your library. You may put...
From $2.25
'Flash As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant. [+1]: Put a +1/+1 counter on up...
From $9.25
{T}: Add {C}.
{3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
From $0.50
{T}: Add {C}.
{3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
From $1.50
'{4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library....
$46.75
Fast and lightweight, the Pondskater was designed to replace scout cars in US service, a task at which it has excelled. While lightly armed and armoured, its speed is its...
From $5.75
'Defender (This creature can't attack.)
{2}{U}{U}: This creature gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.
From $0.25
'Flash
Spells with flash you cast cost {1} less to cast and can't be countered.