Sort by:
'Flash
Flying
When this creature enters, up to one target creature an opponent controls gets -2/-0 until end of turn.
'{W}, {T}: Tap target creature.
'At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.
'At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.
'When this creature dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.
'Creatures you control with +1/+1 counters on them can't be blocked.
'Trample Whenever you cast a creature spell, put two +1/+1 counters on this creature. If that spell has mana value 5 or greater, this creature deals damage equal to the...
'When this creature dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.
'As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the...
'Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Other Knights you control have horsemanship.
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may...
'Creatures you control with +1/+1 counters on them can't be blocked.