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'Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on this creature and create a 1/1 blue Tentacle creature token.
Expand your tactical options with the first expansion for HexaDome. A relentless new duo arrives to secure zone control, freezing the rival advance and draining their strength turn after turn....
'Affinity for snow lands (This spell costs {1} less to cast for each snow land you control.) When this creature enters, artifacts and creatures target opponent controls don't untap during...
'This creature can't be blocked.
'Trample, ward {2} At the beginning of each combat, if this creature is untapped, any opponent may tap an untapped creature they control. If they do, tap this creature and...
'Whenever a player casts a blue spell, you may gain 1 life.
'Hexproof
Lieutenant — As long as you control your commander, this creature gets +2/+2 and has "Whenever this creature becomes blocked, you may draw two cards."
'Whenever a player casts a blue spell, you may gain 1 life.
'Creatures with power less than the number of Islands you control can't block this creature.
'Trample, ward {2} At the beginning of each combat, if this creature is untapped, any opponent may tap an untapped creature they control. If they do, tap this creature and...
'Affinity for snow lands (This spell costs {1} less to cast for each snow land you control.) When this creature enters, artifacts and creatures target opponent controls don't untap during...
'Whenever a player casts a blue spell, you may gain 1 life.