Sort by:
'At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) {1}{W}:...
'At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) {1}{W}:...
'At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
'At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
'At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
'At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
'At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
'At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
This set contains Teclis and Celennar, Spirit of Hysh, a single miniature supplied in 70 plastic components with 1x 160mm round base.
The western lands of Eriador have long remained peaceful under the vigilance of the Rangers of the North. Yet no grave can contain the evil forces of Angmar, which lurk...
'Whenever another creature you control enters, you gain 1 life.
Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.)
'Whenever another creature you control enters, you gain 1 life.
Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.)