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From $13.00
'Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature enters with a +1/+1 counter on it. Landfall — Whenever a land you...
From $16.00
'Each land is a Forest in addition to its other land types.
From $0.50
'Trample
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.
$0.25
'When this creature enters, you get {E}{E}{E} (three energy counters).
Pay {E}{E}{E}: Put a +1/+1 counter on this creature. It gains hexproof until end of turn.
From $0.25
'Trample Domain — Whenever this creature deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types...
From $0.50
'Double strike
This creature enters with X +1/+1 counters on it.
{1}{R/G}: Put a +1/+1 counter on this creature. Activate only as a sorcery.
From $12.25
'This creature enters with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on this creature. This creature has trample as long...
From $1.25
'Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) If damage would be dealt to this creature,...
From $0.75
'This creature enters with X +1/+1 counters on it. When this creature dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on this...
From $5.25
'Trample
This creature enters with four +1/+1 counters on it.
Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.
The multi-headed Hydra, serpent of the swamp at Lerna, comes from a strange family. Its siblings include Cerberus the three-headed dog and the Chimera, a lion, goat, serpent hybrid. The...