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'Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) When this creature enters,...
'Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) When this creature enters,...
'Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) When this creature enters,...
'Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) When this creature enters,...
'Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) When this creature enters,...
'{1}, Sacrifice this creature: Draw a card. Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard...
'Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into...
'Defender, protection from Zombies
'This creature can't block.
You may cast this card from your graveyard as long as you control a Zombie.
'Haste Whenever Skullbriar deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand...
'This creature can't block.
You may cast this card from your graveyard as long as you control a Zombie.
'This creature can't block.
You may cast this card from your graveyard as long as you control a Zombie.