Sort by:
'When this creature enters, mill two cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb {1}{W}{U} (You may cast this card from your...
Defender
{1}: Add {G}, {U}, or {R}. Activate only once each turn.
'{W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
'Beacon of Hope — When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
'When this creature enters, mill two cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb {1}{W}{U} (You may cast this card from your...
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in...
'When this creature enters, mill two cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb {1}{W}{U} (You may cast this card from your...
Deathtouch
{1}: Add {B}, {G}, or {U}. Activate only once each turn.
Deathtouch
{1}: Add {B}, {G}, or {U}. Activate only once each turn.
'{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
'When this creature enters, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
'{T}: Add {G} for each creature you control.