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$34.99
This Unit Expansion includes 2 Super Tactical Droid miniatures usable by Separatist Alliance armies. This is a re-issue product, previously SWL86, now SWQ38, which brings the Super Tactical Droids to...
$31.85
Campaign Operations allows players to marshal their forces and fight any battle across the Inner Sphere with complete rules for force construction and campaign play.
From $23.25
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander {3}
Equip {5}
From $7.00
'{T}: Add one mana of any color in your commander's color identity.
From $3.00
'You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If...
From $2.50
'You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If...
From $5.00
'You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If...
From $38.25
'Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander {3}
Equip {5}
From $36.50
'Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander {3}
Equip {5}
$28.48
This multipart plastic kit contains 25 components to build two commanders, which can be used as Generals or Captains to lead your Empire of Man armies in games of Warhammer:...
From $30.75
'{T}: Add one mana of any color in your commander's color identity.