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From $10.50
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You...
From $3.25
'As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
$63.96
Norse law dictates that every man shall posses a weapon at all times.The need to swiftly wield an axe in the name of battle, honor, or revenge was ever-present. Valhalla...
$37.98
Set of 2 decks, 1 of each (Crushing Gust & Blazing Charge) Play a mighty preconstructed deck against other players, or split the Flex Deck into two half-decks for a...
From $7.25
Whenever a creature you control attacks alone, it gains double strike until end of turn. Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast...
From $1.00
'Whenever you cast a red spell, untap Chandra. {T}: Chandra deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her,...
$119.99
Battlefield Role: Monster CharacterClass: Type: Character Millenia has passed since Hazlia's defeat of the giant gods and the shattering of their children. Riven by conflict since, the Fire Giants, or Jotunn...
$15.73
Get some fire support deployed to the landing zone, now! Mortars played a hugely important role in WWII, providing vital indirect fire support in a lightweight, portable package. This made...
$30.48
While one might question Stormcrow loyalty to their leaders, their employers, and even themselves, one can always count on their absolute devotion to coin. Once properly motivated, Stormcrow Mercenaries are...
Most of the Free Folk’s forces arm and armor themselves with whatever they can craft along the way to battle or steal off of their fallen enemies. The Thenn Warriors...
$30.48
A Stormcrow is a Stormcrow, whether wielding blade, bow, or both. Money remains the prime motivator in the Stormcrow mind, and extra coin can prod added effort from these mercenaries....
The far north is a harsh and bitter realm. People don’t live in fully organized Houses like in much of Southern Westeros. Instead, they form loose bands and tribes. These...