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'When this creature enters, you get {E}{E} (two energy counters).
{T}, Pay {E}: Draw a card, then discard a card.
'At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end.
'When this creature enters, you get {E}{E} (two energy counters).
{T}, Pay {E}: Draw a card, then discard a card.
'Remove this card from your deck before playing if you're not playing for ante. {T}, Sacrifice this creature: Target opponent may pay 10 life. If that player doesn't, they reveal...
'Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
'Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.) Enchant creature you...
{2}{R}, {T}, Sacrifice an artifact: Create a token that's a copy of another target creature you control, except it isn't legendary. It gains haste. Sacrifice it at the beginning of...
'Flying
This creature gets +1/+0 for each basic Island you control.
'Flying, vigilance
'Trample
Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on this creature.
'Create a 3/3 green Elephant creature token.
Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)