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({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
'({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
'({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
'({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
'({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
'({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
'({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
'({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
'({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
'Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of...
'Target opponent gains control of target permanent you control.
'Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)