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'Exile target creature with power 3 or less.
'Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the...
'Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
'When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.
'This creature gets +1/+0 as long as it's attacking.
'This land enters tapped.
{T}: Add {G} or {U}.
'When this creature enters, destroy target creature an opponent controls.
'When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield. Whenever this creature attacks, target Vampire gets +X/+X until end of turn, where X...
'Flash
When this creature enters, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
'Other Vampires you control get +1/+1.
'Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control.