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'Flying
When this creature enters, untap up to five lands.
'Flying
When this creature enters, untap up to five lands.
'Flying
When this creature enters, untap up to five lands.
'Flying
When this creature enters, untap up to five lands.
'Flying
When this creature enters, untap up to five lands.
'Flying
When this creature enters, untap up to five lands.
This land enters tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}.
This land enters tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}.
Cloaking Device — As long as this Spacecraft isn't a creature, it has hexproof. Whenever you cast a noncreature spell, if this Spacecraft isn't a creature, put two charge counters...
You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana...
When Captain Archer enters, create Porthos, a legendary 1/1 green Dog creature token. Federation — {G}, {T}: Target creature you control gets +X/+X until end of turn, where X is...
Seek out — Whenever you draw your second card each turn, create two 1/1 blue Faerie creature tokens with flying.