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'Flying Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a...
'Flying
{1}{U}: Return target Spirit you control to its owner's hand.
'Flying
{1}{U}: Return target Spirit you control to its owner's hand.
'Flying
{1}{U}: Return target Spirit you control to its owner's hand.
'Flying When this creature enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield. Foretell {3}{W} (During your turn, you may pay {2}...
'Flying, vigilance When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if...
'{T}: Each player loses 1 life for each Zombie on the battlefield.
'Flying, vigilance When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if...
'Flying, first strike, vigilance
'Flying
When this creature enters, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
'Flying, first strike, vigilance
'This spell can't be countered. Green spells you control can't be countered. {4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes...