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'Myojin of Grim Betrayal enters with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the...
'Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand. Myojin of Night's Reach has indestructible as long as it has a...
'Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand. Myojin of Night's Reach has indestructible as long as it has a...
'Myojin of Grim Betrayal enters with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the...
'Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand. Myojin of Seeing Winds has indestructible as long as it has a...
'At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
'Myojin of Infinite Rage enters with a divinity counter on it if you cast it from your hand. Myojin of Infinite Rage has indestructible as long as it has a...
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) At the beginning of...
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) At the beginning of...
'Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1...
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) At the beginning of...
'Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1...