Sort by:
From $1.00
'If this card is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities...
From $3.75
'If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
From $1.75
'If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you tap a creature for mana, add an additional {G}. {6}{G}{G}:...
From $5.25
'If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
From $0.25
'If this card is in your opening hand, you may begin the game with it on the battlefield. You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells...
From $0.50
'If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere,...
From $1.25
'If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere,...
From $1.25
'If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you tap a creature for mana, add an additional {G}. {6}{G}{G}:...
From $11.00
'Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell during your turn, flip a coin. If you lose the flip,...
From $4.00
'If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
From $7.50
'Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell during your turn, flip a coin. If you lose the flip,...
From $4.75
'Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell during your turn, flip a coin. If you lose the flip,...