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$12.50
The forces of the Harvestmen have learned the hard way the damage that the specialist units can inflict on their machination. In an effort to limit such damage they have recruited...
$44.54
Tundra Marauders are expert rangers, trackers, and scouts. These varank infiltrate enemy ranks to undertake risky missions in order to obtain information. They stalk the terrain in search of local...
'Trample
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'Trample
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'Trample
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'Trample
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'Trample
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'Trample
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'Whenever this creature becomes tapped, it deals 1 damage to each opponent.
COMMAND Color: RED Level: 3 Cost: 1 Source: Mobile Suit Gundam: Hathaway's Flash Effect - Main, Action: [Main]/[Action] Choose 1 friendly (Mafty) Unit. It gets AP+3 during this turn. Effect...
'Whenever this creature becomes tapped, it deals 1 damage to each opponent.