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$1.00 – $2.50
Trainer - Pokémon Tool The Retreat Cost of the Pokémon this card is attached to is ColorlessColorless less. You may attach any number of Pokémon Tools to your Pokémon during...
$0.75 – $1.25
Enchant creature Enchanted creature gets -4/-0, can't block, and is a Salamander. (It loses all other creature types.) Threshold — At the beginning of each upkeep, if there are seven...
$0.25 – $1.00
Enchant creature Enchanted creature gets -4/-0, can't block, and is a Salamander. (It loses all other creature types.) Threshold — At the beginning of each upkeep, if there are seven...
$1.25 – $1.75
Pokémon - Basic HP: 60 Poison Jab 20: Darkness, Colorless | Your opponent's Active Pokémon is now Poisoned. Weakness: Fighting ×2 Retreat Cost: Colorless Flavor Text: Though usually a mellow...
$1.25 – $2.00
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return target green or white creature card from your graveyard to the...
$2.50 – $3.75
'As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the...
'Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
'Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
'Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
'Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
'Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
'Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)