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'Menace, trample
At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap this creature.
'{B}, Sacrifice a creature: Scry 2. {2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way,...
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
'{B}, Sacrifice a creature: Scry 2. {2}{R}, {T}: Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way,...
'As an additional cost to cast this spell, you may sacrifice any number of Spirits. Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You...
'Protection from black
When this creature enters, exile target black permanent.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return target green or white creature card from your graveyard to the...
Sisay gets +1/+1 for each color among other legendary permanents you control. {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that...
{T}: Add {C}.
{1}{U}{R}, {T}: Draw a card, then discard a card.
Sisay gets +1/+1 for each color among other legendary permanents you control. {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that...
{T}: Add {C}.
{1}{U}{R}, {T}: Draw a card, then discard a card.
{T}: Add {C}.
{1}{U}{R}, {T}: Draw a card, then discard a card.