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'At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform...
'At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform...
'At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform...
5 decks per case Dive into Magic's most popular multiplayer format with five ready-to-play, 100-card decks, each with a unique two-color play style. Choose your college of magical study and expand your education in the greater world...
14 cards per pack, 30 packs per box Play Boosters are the best way to discover what Magic: The Gathering has to offer; they're perfect for building decks, playing Limited games with...
15 cards per pack, 12 packs per box Secrets of Strixhaven Collector Boosters are the ultimate way to add unique card styles to your spellbook. Each contains multiple rares and/or mythic...
'Tap an untapped Merfolk you control: Target player mills a card.
'Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you...
'When this creature enters, return target instant or sorcery card from your graveyard to your hand.
'When this creature enters, return target instant or sorcery card from your graveyard to your hand.
'Commander creatures you own have "Room abilities of dungeons you own trigger an additional time."
'Whenever this creature deals combat damage to a player, draw a card.