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'Target creature gets -1/-1 until end of turn for each Swamp you control.
'Whenever one or more cards leave your graveyard, create a 2/2 black Horror enchantment creature token. This ability triggers only once each turn. (You may cast either half. That door...
'Whenever one or more cards leave your graveyard, create a 2/2 black Horror enchantment creature token. This ability triggers only once each turn. (You may cast either half. That door...
'Minion creatures get +1/+1.
{B}{B}{B}, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
'Minion creatures get +1/+1.
{B}{B}{B}, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
'Minion creatures get +1/+1.
{B}{B}{B}, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
'Devoid (This card has no color.)
{3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.)
'When you cast this spell, target opponent exiles the top half of their library, rounded up. Ward—Sacrifice two permanents. Ulamog enters with a number of +1/+1 counters on it equal...
'Devoid (This card has no color.) Kicker {C} (You may pay an additional {C} as you cast this spell.) When you cast this spell, choose one. If it was kicked,...
'Menace As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect...
'Devoid (This card has no color.)
{3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.)
'When this creature enters, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your...